I have begun to build a new level to expand the amount of content I have done in the creation kit. In fig.5 is a screenshot of the entrance in-game, I used a mountain near the town of “Riverwood” and added the entrance into the side of the mountain. I used a generic name just for test purposes and it will be changed once enemy encounters are imputed.
I set the map maker icon to “Nordic Ruin”. In fig.4 is a view of the map maker I have placed and what it does in-game. In front of the wall is an orange marker, this marker shows the position of the player when they leave through the door in the tomb. The map marker allowed me to show where the entrance is, add a name on the map(fig.4) and where the player spawns if fast travelled too. I have used a map marker to mark the position of the tomb. I have added urns, “dummy” items and shelves. In this image, I have added an altar and other “Clutter” to add to the empty room. In fig.2 shows where the player will start and the corridor connecting the first room with the other flat room in the image above. It allowed me to create a difference in levels and not just have a flat space. I have used the “pit” assets to make the area to the right of the image. This is an isometric view of the last two areas (fig.1). I have added lighting but it is not finalised yet. I have been using the Creation Kit to produce my own map, I have used the vanilla Skyrim assets to make a “tomb”.